March 27, 2023
The premise of "play anywhere" is a failure. Justin Duino / Review Geek The rise in cloud gaming was supposed to be accompanied by a 5G revolution. But 5G doesn't live up to the hype, and "cloud gaming" is more like "on-demand gaming."Cloud gaming was supposed to be the future. But here we are, nearly…

The premise of “play anywhere” is a failure.

Justin Duino / Review Geek

The rise in cloud gaming was supposed to be accompanied by a 5G revolution. But 5G doesn’t live up to the hype, and “cloud gaming” is more like “on-demand gaming.”

Cloud gaming was supposed to be the future. But here we are, nearly five years after the launch of Stadia, and cloud gaming is still as niche and unfulfilling as ever. You can’t experience AAA titles on the go, and if you want to play a lot of games, your best option is still a traditional console.

The 5G Hype Led to Nothing

Telecom and tech giants promised that 5G would revolutionize our world. They insisted that this technology would provide lightning-fast gigabit internet across the United States, opening the door to more complex cloud-based applications.

The tech sector, for its part, decided that 5G could make cloud gaming a viable replacement for console gaming. Up until 2018 or 2019, cloud gaming had been an incredibly niche idea. Companies like OnLive pursued this technology in…

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